My research lies at the intersection of computer vision, generative AI, and world models. I work on video generation and editing, multimodal learning, 3D vision, human motion generation, and evaluation of foundation models.
My goal is to build models that understand people, objects, interactions, and how scenes evolve over time. My recent work includes social world models, controllable video generation, dense video understanding, physics-based synthetic data, and speech-driven 3D body animation.
TrajectoryMover: Generative Movement of Object Trajectories in Videos
@misc{chhatre2026trajectorymovergenerativemovementobject,
title={TrajectoryMover: Generative Movement of Object Trajectories in Videos},
author={Kiran Chhatre and Hyeonho Jeong and Yulia Gryaditskaya and Christopher E. Peters and Chun-Hao Paul Huang and Paul Guerrero},
year={2026},
eprint={2603.29092},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2603.29092},
}
A scene-aware video editing method that moves an object to a new starting position while generating a plausible new trajectory and preserving the surrounding scene.
Spectrum: Learning 3D Texture-Aware Representations for Parsing Diverse Human Clothing and Body Parts
@misc{chhatre2025learning3dtextureawarerepresentations,
title={Learning {3D} Texture-Aware Representations for Parsing Diverse Human Clothing and Body Parts},
author={Kiran Chhatre and Christopher Peters and Srikrishna Karanam},
year={2025},
eprint={2508.06032},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2508.06032},
}
A 3D texture-aware diffusion representation for open-vocabulary parsing of clothing and body parts across diverse poses, outfits, and multi-person scenes.
AMUSE: Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusion
@InProceedings{Chhatre_2024_CVPR,
author = {Chhatre, Kiran and Daněček, Radek and Athanasiou, Nikos and Becherini, Giorgio and Peters, Christopher and Black, Michael J. and Bolkart, Timo},
title = {AMUSE: Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusion},
booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
month = {June},
year = {2024},
pages = {1942-1953},
url = {https://amuse.is.tue.mpg.de},
}
A latent-diffusion model for generating controllable emotional 3D body motion directly from speech.
Audiopedia: Audio QA with Knowledgeoral
Abhirama S. Penamakuri*, Kiran Chhatre*, Akshat Jain (* denotes equal contribution)
IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 2025
arxiv /
website /
code /
@INPROCEEDINGS{10889814,
author={Penamakuri, Abhirama Subramanyam and Chhatre, Kiran and Jain, Akshat},
booktitle={ICASSP 2025 - 2025 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)},
title={Audiopedia: Audio QA with Knowledge},
year={2025},
volume={},
number={},
pages={1-5},
keywords={Adaptation models;Benchmark testing;Signal processing;Question answering (information retrieval);Cognition;Acoustics;Speech processing;audio question answering;knowledge-intensive questions;audio entity linking},
doi={10.1109/ICASSP49660.2025.10889814}}
A knowledge-intensive audio question-answering benchmark and method that improves audio-language models using external knowledge.
EMOTE: Emotional Speech-Driven Animation with Content-Emotion Disentanglement